Thursday, 5 December 2013

Sound Engineer's (and musician's too) day should be structured


Most of use think that 'structure' sounds boring or restrictive, some kind of un-creative thing. "Artists should be free from discipline and structure.". Another fallacy.

I think, it's opposite. Night & day.
Structure brings freedom. The most productive days are someway structured, e.g.
sharp starting time, including refreshing breaks, lunch, time to think and stopping time. Without some kind (this varies from person to person) structure your time and day is just vanished without real results.

Keep routines. Stay in the groove.



Daily Quote


“Modern art = I could do that + Yeah, but you didn’t.”

—Craig Damrauer

Tuesday, 4 June 2013

Sampling 101 - Part 1


Samples & sampling is widely used term in digital music. 
Sampling process can be thought as "recording" of the audio. This is done with audio-to-digital-converters (ADC).

Let me start with the very basics:

  • Sampling is the process of transforming audio (analogy) signal into digital signal (i.e. bits)
  • Sample is the digital result of the sampling, e.g. drum sample (aka drum sound)

There are two essential parameters affecting the sound quality of the sample:

  1. Sampling rate (sampling frequency)
  2. Bits (e.g. 8 or 16 bit samples)


In the picture above; blue dots S(t)=sample and T=time interval between samples
Thus sampling frequency is 1/T. 

Dynamic range is dependent on how many bits (quantization) can represent different sample values. 
More bits mean wider range & finer quantization.

As a rule of thumb; more bits and higher the sampling frequency = better sound.

In the next post, I'll dig into deeper and explain terms like Nyqvist frequency.

Tuesday, 28 May 2013

Where do you get your music?

Disclaimer: depending on your age, this blogpost may resonate with you or not.

Thanks to digitalization and Internet, nowdays we can basicly listen to any music ranging from the mainstream pop to very very underground niches. This is totally new thing. And this paradigm shift will affect to the whole industry. Artists and the audience can interact in a new way.

Do you remember... how did you find music?

In 80s you found new music & artists usually from:
  • your friends
  • radio
  • TV
  • record shops
  • magazines
Today, you still have existing medias like TV & radio, and additionally you discover new music
via social media.

So, what has actually changed?

  • artists have ability to create and compose music with new tools
  • artists can distribute their music through Internet
  • artists can interact better with their audience
  • consumers can find (Pandora, Last.FM...) and listen (iTunes, Spotify...) to "any" song they want
(list above is not exhaustive by any means)

The next challenge is: how do you find music you like?